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Voiceless

Voiceless

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Devlog

  • JRPG combat balancing is not my thing...
    February 12, 2022 by Segfaultonline1
    Its been 3 years since updating this demo... where did that time go? Since then, I moved to Minnesota, probably doubled the size of the Voiceless demo, polished/redid most of the game, and still have... Continue reading
  • Feature Complete Demo
    April 02, 2019 by Segfaultonline1
    Still ironing out a few things (might post another .exe), and have a long list of things to improve upon - but we finally have a feature complete demo. You can steal from foes in battle (automatically... Continue reading
  • New torch/lighting system
    June 09, 2018 by Segfaultonline1##Voiceless, ##VoicelessJRPG, ##JRPG, ##lighting, ##indie, ##Pixel
    An integral part of Voiceless is our 'darker' levels - being a torch lit cave or a night time scene. Thieves are at home in the darkness (sorry batman) and furthermore - limiting player vision gives u... Continue reading
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